![]() ![]() Ending 14 is unlocked by completing Chest, defeating ?.Ending 13 is unlocked by completing Cathedral, defeating Isaac.Ending 12 is unlocked by completing Sheol, defeating Satan.Endings 1-11 are unlocked by defeating Mom's Heart in Womb (or its variants) for the first 11 times.Epilogue is available after defeating Mom in Depths (or its variants) for the first time.The credits are played after any ending.They can be viewed in the 'stats' section of the menu. They can be unlocked by killing the boss at the end of chapters 3-6. ![]() There are 16 endings in Rebirth, with 2 more added in Afterbirth, 2 added in Afterbirth+, and another 2 added in Repentance. They are all different and generally depend on the player's route through the game. If you made a soundtrack mod adding compatibility is fairly easy, just follow the instructions in the discussion topic.Endings are cutscenes that play at the end of each completed run. If you have Repentance you can also set a track specifically for phase 1 of the Hush fight instead of reusing the ? music, just call the track "SOUNDTRACKNAME Boss (Hush Phase 1)". (you can still change those with a 'default' music mod)īut it DOES let you set a track specifically for Mega Satan, just call the track "SOUNDTRACKNAME Boss (Mega Satan)". Note that this mod can't control the music for the title screen, intro cutscene, game start, pre-floor nightmare or end credits. Thanks to Taz for making the music API and Piber for making the mod config menu. Thanks to Broski for sending me the original prototype code which I modified to make this mod and for the Genesis+ soundtrack. In the 'Custom' mode you can set each individual (controllable) music track in the game to a specific soundtrack and tracktype of your choice, among the options for soundtrack are 'Silent, 'Random' and 'Shuffle'.Įach individual entry set to random will be a different soundtrack, while the ones set to shuffle will all share a single randomly chosen soundtrack, both random and shuffle tracks will change every so often based on your settings, either on room change, on floor change or on starting/continuing a run. ![]() (Unfortunately in Repentance the 'Default' music mod can only work if it just replaces audio files, if it uses a custom music.xml in resources and the audio files are named differently than the games 'vanilla' files it won't work) The menu will include 1 soundtrack added by mods that aren't compatible (listed as 'Default'), but it can't add multiple non-compatible soundtracks, they all overwrite the same files/track ids so only the most recently loaded one can be used. You can press N at any point in game to skip to the next soundtrack when in shuffle or random modes. More soundtracks can be added to the menu by compatible mods.Įach soundtrack has an option you can toggle that sets whether it can be used in shuffle and randomization. The soundtracks included are: Rebirth, Flash Isaac, Antibirth, Super Meat Boy, The End is Nigh, Legend of Bum-bo and Genesis+. On top of having the regular rebirth soundtrack I have added soundtracks from some of Edmunds other games, plus a couple soundtracks from AB+ modpacks. Just press F10 and go to 'Set Soundtrack' Want the classic flash music for the basement and antibirth's downpour music for flooded caves? you can do that, you want every single boss fight to play 'Fast Track to Browntown'? sure you can do that too, for each default track in the game you can pick a song to play instead by selecting a soundtrack and trackname. (or totally randomize the tracks for complete chaos) With this mod you can change the games music on the fly without even needing to go back to the main menu, you can pick a specific soundtrack, set it to shuffle between various soundtracks, or even pick and choose individual tracks from each soundtrack to make your own custom soundtrack. REQUIRES MUSIC MOD CALLBACK: Afterbirth+ or Repentance
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